
Education
Full Sail University
Winter Park, FL
Bachelor of Science in computer animation
Programs
Maya |
Photoshop |
Shake |
3D Studio Max |
Microsoft Office |
Final Cut Studio |
ZBrush |
Technical Skills
-Able to create believable low poly characters and detailed displacement maps
-Can render, light, UV and texture
-Proficient at various kinds of traditional mediums, as well as Photoshop
Work Experience
Imperial Software Design
Lynnwood, WA
-Graphics Artist (Oct- Dec 2008, Sep- Nov 2009)
Made a set of clipart icons for a coffee shop manager program
Vulpvibe Records
Hamilton, Ontario
-Character Designer (2007-2008)
Designed and drew characters for Mungyodance 3 game
-CD cover artist (2007-2009)
Produced art for several cd covers
Relevant Projects
Advanced Game Techniques
-Asset designer, modeler, and texture artist using Photoshop, Maya, and the
Unreal Engine
Software Technology
-Designed, modeled and textured a character using Photoshop, and 3D
Studio Max
Game Jam at SIGGRAPH '09
-Designed, modeled and textured a character using Maya, Mudbox, and
Photoshop






