Education
    Full Sail University
    Winter Park, FL
    Bachelor of Science in computer animation

Programs

Maya

Photoshop

Shake

3D Studio Max

Microsoft Office

Final Cut Studio

ZBrush

Technical Skills
-Able to create believable low poly characters and detailed displacement maps
-Can render, light, UV and texture
-Proficient at various kinds of traditional mediums, as well as Photoshop

Work Experience
Imperial Software Design
         Lynnwood, WA
             -Graphics Artist (Oct- Dec 2008, Sep- Nov 2009)
                 Made a set of clipart icons for a coffee shop manager program

Vulpvibe Records
     Hamilton, Ontario
         -Character Designer (2007-2008)
             Designed and drew characters for Mungyodance 3 game
         -CD cover artist (2007-2009)
             Produced art for several cd covers

Relevant Projects
Advanced Game Techniques
     -Asset designer, modeler, and texture artist using Photoshop, Maya, and the
        Unreal Engine
Software Technology
     -Designed, modeled and textured a character using Photoshop, and 3D
        Studio Max
Game Jam at SIGGRAPH '09
     -Designed, modeled and textured a character using Maya, Mudbox, and
        Photoshop