Education
    Full Sail University
    Winter Park, FL
    Bachelor of Science in computer animation

Programs

Maya

Photoshop

Shake

3D Studio Max

Illustrator

Final Cut Studio

ZBrush

Mudbox

Microsoft Office

Unity

Technical Skills
-Able to create believable characters and environments, both low and high poly
-Fast and efficient at rendering, lighting, modeling, UVing and texturing
-Proficient at various kinds of traditional mediums, as well as digital

Work Experience

Intuition Games (2011)
     Ames, IA
         -Artist for unannounced project (iphone, Android)
             Created all 2D art including characters, background and user interface

Vector Unit Inc. (2011)
     San Rafael, CA
         -Character Artist for Shine Runner (iphone, Android)
             Designed and created illustrations for NPC characters
         -Character Artist for unannounced project (iphone, Android)
             Worked closely with director to create a series of exploratory
                 character and costume sketches

Critical Mass Interactive (2010-2011)
     Austin, TX
         -Artist General for Tron Evolution (PC, XBox 360, PS3, Wii)
             Edited and UVd environmental models for multiplayer maps
         -Artist General for Freaky Pets (PC, Mac)
             Designed, modeled, UVd, textured, animated, and placed assets.
             Created and edited user interface.
         -Lead Character Artist for Mashed Slots (PC, Mac)
             Responsible for character creation pipeline and managing other artists
             Modeled, UVd, and textured 3D characters

Vulpvibe Records (2007-2009)
     Hamilton, Ontario
         -Character Designer for Mungyodance 3 (PC)
             Designed and completed artwork for several characters
         -CD cover artist
             Produced art for several cd covers